Players should use the Fate 2.0 rules with 5 development phases (with 4 skill points each phase) to develop their heroes. You'll have 5 aspects, one for each development phase, too. Be as descriptive as you wish.
I will post about perks later. I'm still thinking through how I want to handle them. Perks will address things your hero has that benefit them, such as contacts at a local newspaper, or a license as a private eye, for example.